BREAD!!!!!!

BREAD!!!!!!

I recently downloaded the newest update of Blender (Blender 2.68a). If you haven’t downloaded it, GET IT NOW!!!!

A new feature has been added that now allows subsurface scattering. Organic materials can be made, such as skin, food, trees, FOOD! So in celebration of “FOOD!” I decided to follow Andrew Price’s bread tutorial to get me used to the update.

I kind of realized how vague I was when showing how I did materials in Cycles, so I will be posting another Pipeline episode sometime soon.

See you alter, Animators!

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