Oswald Reviews: Inside Out

Okay. Before I go ahead, I highly recommend that if you haven’t seen this film, go watch it before reading this. I won’t be spoiling anything, I just want you to go into this film like I did. I didn’t know much beside the premise and some of the clips released on the Pixar YouTube channel. Go watch it now. Thank you.

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Oswald Reviews: The Wiggles: Space Dancing!

I’m gone for a few weeks and I come back to review this. I’m sorry. I don’t know what I was thinking. I saw it lying around in my film collection from back when I was eight. To be totally honest, I didn’t like this film growing up. I thought it was annoying and creepy. That’s how I thought about it when I was eight! Who knows what I would think of it now? You know what they say; Curiosity killed the cat. Only in this case, curiosity slaughtered everyone the cat knew in the process.

Sorry…this was bad. Why? …let’s see.

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CG Animation to Traditional Animation: Making the Change

I finally got into traditional animation after getting a peg bar and a butt-ton of animation paper. The first things I did when I got the paper were walk cycles. Walk cycles are very difficult to master in traditional animation. In CG, it’s very simple and easy to animate, but when it comes to traditional pencil and paper, things get tricky.

The biggest challenge when shifting from an all CG workflow to an all traditional workflow is posing. As I’ve mentioned in my last animation tips post, I explained how much posing contributes to the scene; how the character feels, where it resides in space, how heavy it is, etc. When posing in CG, all you had to do was maneuver the rig. It was like posing a puppet. In traditional, it’s all done from scratch. You have to worry about making sure the pose is perfect, all while making sure the volumes stay the same.

Another thing I had to get used to was inbetweening. In CG, inbetweens were created for you. In traditional, the inbetween job was usually given to a less-experienced assistant, which is basically the same. Sadly, I don’t have an assistant. I have to inbetween everything. Each. And. Every. Frame. Tedious? Yes. Worth it? Sort of.

You see, inbetweens can make your animation shine or burn it to the ground. One tiny mistake can mess up the course of your animation. The viewer may not see that one frame with the tiny misplaced line, but they will certainly feel it. Audiences are just so good at that kind of thing.

The walk cycle above is not an original design. It’s taken from The Animator’s Survival Kit by Richard Williams (which is a phenomenal book for those who want to get into animation). This is a walk that, in my opinion, is the absolute fundamental of animated walks. I just really like the personality in the walk, as well as its technical aspects. It was just such a great walk to study from.

Am I going to animate traditionally more? Most likely. Am I never going to CG animate again? Definitely not. As I’ve said before, animation is animation, no matter how you do it. I just really like traditionally animating. It’s fun.

See you later, Animators!

2 Years!

It’s been two years since the start of my blog! I just want to thank the very few people who read my stuff. Despite the small number of you, you guys really do make a big impact on keeping this blog alive. Thanks a lot!

See you later, Animators!

Oswald Reviews: Epic Mickey (Wii)

To bring a late close to gaming week, let’s review Epic Mickey.

When this game came out, it was exciting to hear that one of the main characters in the game would be Oswald the Lucky Rabbit, as Disney had never done anything with him since they got him back in 2005. I was still pretty shaky on who this “Oswald” guy was. I knew he was some old Disney character that has never been seen in years, but he never really struck a chord with me. But when I played this game, man, did things change. Oswald quickly became my favorite Disney character. Heck, my blogger name is OSWALD.

But I digress, I got Epic Mickey when it first came out. I haven’t played it since beating the game a while back. Is it still any good? Let’s see.

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Oswald Reviews: Spongebob Squarepants Featuring Nicktoons: Globs of Doom

This was a game I actually forgot about until I came across it again in my game collection. I looked at it and thought, “Yeah, this seems good.”

This was a game that was the end to a series of games that was about various classic Nicktoons teaming up to fight some sort of evil. Typically they were called Nicktoons Unite, but this one decided to put Spongebob in the spotlight.

How is it? Is it just as awesome as the idea of Nicktoons fighting together, or is this just another throwaway licensed game? Let’s see.

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Oswald Reviews: The Super Mario Brothers Super Show

Unlike Bubsy and Battletoads, The Super Mario Brothers Super Show actually was picked up for a full cartoon. I actually remember watching this as a kid. I actually really liked to pick up a copy of the show from Blockbuster. It was something I really enjoyed as a kid. Does it hold up? Well, let’s see.

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Oswald Reviews: Battletoads (Television Pilot)

Battletoads is known by many gamers as a fun co-operative beat-em-up. I actually have never played it, as I didn’t get a Nintendo Entertainment System until I was twelve. I only own a couple games on the system, Battletoads not being one of them. Thus, I am not exactly familiar with the classic game.

Just like Bubsy, Battletoads had a cartoon television pilot that never aired. Could this one be as bad as Bubsy, or have I finally found something worth watching? Let’s see.

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Oswald Reviews: LarryBoy and the Bad Apple (PS2)

Veggietales was an odd idea for a kids show. Whoever said that mixing talking vegetables with Christian Bible stories was a good idea is certainly on some kind of drug. All jokes aside, Veggietales was an interesting, silly take on parables and Scripture tales that a lot of kids enjoyed. Even if you’re not Christian, the show still teaches valuable lessons on how to deal with bullies and growing up. There was one problem I had with the show (besides the stupid idea): the video games.

These games were always bad. Even as a kid, while I still enjoyed them, I always wanted to give up on them. I didn’t remember why until I brought out the old consoles. The one that caught my eye was the Playstation 2 and my dusty copy of LarryBoy and the Bad Apple. Was this game as silly and fun as the show, or does this bad apple go straight to the garbage can? Let’s see.

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